TilesStateUpdater

Single-method surface that lets a TilesManager (and its ScreenTileHolder) tell whoever owns the screen's UI state that the live tile tree changed and needs to be re-read and recomposed.

Inheritors

Functions

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abstract fun updateState()

Re-reads the current root tile schema (via get() on the screen's holder) and pushes it to the screen's own state — called after every mutating TilesEditor/TilesOverlaysEditor/ TilesEventDispatcher operation succeeds, so its effect actually reaches Compose.