Badge
Renders a Material 3 badge. When content is non-null it is shown as the badge's text label and the badge takes its larger, pill-shaped form; when null the badge is the small empty dot. This is a standalone badge, not attached to a sibling tile — position it yourself, e.g. inside a Box aligned over the tile it decorates. Dispatches no triggers and is not clickable.
Parameters
Unique identifier of the tile. Defaults to a random id.
Events owned by this tile. Never fired, since the badge dispatches no triggers.
Layout/appearance modifiers (size, padding, background, etc).
Whether the tile is shown, hidden but occupies space, or removed from layout. Defaults to visible.
Terms used by an ancestor's search/filter to decide whether this tile matches. Defaults to none.
Text label shown inside the badge. When null, the badge renders as a small empty dot. Defaults to none.