ScrollPager
Moves the Pager or Carousel tile identified by tileId to where, by broadcasting a scroll command on the screen channel. smoothly chooses between an animated and an immediate jump; the receiving tile clamps the result, so asking for the next page on the last one is a no-op. Does not consume incomingData. Dispatches onSuccess (no data) always, right after the command is broadcast — the broadcast is fire-and-forget, so this fires even when no tile carries tileId.
Parameters
Unique identifier of this event. Defaults to a random id.
Trigger that fires this event, built via EventTriggers.
Child events chained after this one, wired to its trigger (onSuccess).
Id of the Pager/Carousel tile to move.
Page target — scrollPageToBegin, scrollPageToPreviousPage, scrollPageToNextPage or scrollPageToEnd.
Whether the move animates instead of jumping immediately. Defaults to true.