ShimmerTileSchema

@Serializable
@SerialName(value = "Shimmer")
data class ShimmerTileSchema(val id: String, val tiles: SerializableImmutableList<TileSchema>, val events: SerializableImmutableList<EventSchema>?, val style: StyleSchema, val searchableTerms: SerializableImmutableList<String>?, val visibility: TileSchema.Visibility) : TileSchema

Renders a Box hosting tiles with a continuously animated shimmer applied over its whole subtree (via the compose-shimmer library), the usual way to build a skeleton/loading placeholder out of plain tiles.

Triggers dispatched:

  • OnDisplayEventTrigger — fired once when the tile enters composition (keyed by tile id).

Notes: the shimmer is purely visual — children stay interactive, so build the placeholder out of non-clickable tiles. The tile is never clickable itself, and children are laid out with Box semantics (stacked, no scope CompositionLocal).

Constructors

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Properties

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@SerialName(value = "events")
open override val events: SerializableImmutableList<EventSchema>?
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@SerialName(value = "id")
open override val id: String
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@SerialName(value = "searchableTerms")
open override val searchableTerms: SerializableImmutableList<String>?
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@SerialName(value = "style")
open override val style: StyleSchema
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@SerialName(value = "tiles")
val tiles: SerializableImmutableList<TileSchema>
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@SerialName(value = "visibility")
open override val visibility: TileSchema.Visibility

Functions

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open fun isGone(): Boolean
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open fun isVisible(): Boolean