TileModeSchema
Mirrors Compose's TileMode — how a gradient shader fills the region outside its own bounds.
CLAMP — repeats the edge color (default).
REPEATED — tiles the gradient horizontally and vertically.
MIRROR — tiles the gradient, flipping it on every repetition.
DECAL — renders transparent pixels outside the gradient bounds.
Only relevant when the gradient does not span the whole tile (e.g. a BackgroundSchema.HorizontalGradient with an explicit endX).
Entries
Properties
Functions
Link copied to clipboard
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
Link copied to clipboard
Returns an array containing the constants of this enum type, in the order they're declared.