Package-level declarations
Types
Appends tiles as children of the grouping tile identified by groupingTileId, without rebuilding the rest of the screen.
Tests whether the grouping tile identified by groupingTileId currently holds every child in childrenIds, and branches on the answer.
Reads how many children the grouping tile identified by groupingTileId currently holds.
Resets the LazyTiles tile identified by lazyTileId back to its loading state, by dispatching a LazyTilesTileEvents.OnReloadTiles to it. The tile drops the tiles it had loaded and clears its failure flag, which makes it fire its request again — the way to retry after a failed load.
Removes the children listed in tileIds from the grouping tile identified by groupingTileId. Ids that are not among its children are ignored.
Swaps the whole children list of the grouping tile identified by groupingTileId for tiles.
Patches tiles in place, the primary way to change what is on screen without refetching it.
Removes every child of the grouping tile identified by groupingTileId, leaving it empty.