Package-level declarations

Functions

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fun TileSchemaBuilderScope.CircularProgressIndicator(id: String = randomId(), events: EventSchemaBuilderScope.() -> Unit = {}, style: StyleSchemaBuilderScope.() -> Unit = { size( width = fixedHorizontally(48), height = fixedVertically(48) ) }, visibility: TileSchema.Visibility = visible(), searchableTerms: List<String>? = null, progress: Float? = null)

Renders a Material 3 circular progress indicator. When progress is null the indicator is indeterminate (endless spinner); when set, it is determinate and shows that fraction, where 0f is empty and 1f is complete. Colors and stroke are Material defaults — only style is applied. Dispatches no triggers and is not clickable. Drive a determinate indicator by pushing new progress values with UpdateTiles.

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fun TileSchemaBuilderScope.LinearProgressIndicator(id: String = randomId(), events: EventSchemaBuilderScope.() -> Unit = {}, style: StyleSchemaBuilderScope.() -> Unit = {}, visibility: TileSchema.Visibility = visible(), searchableTerms: List<String>? = null, progress: Float? = null)

Renders a Material 3 linear progress indicator. When progress is null the indicator is indeterminate (endless sweep); when set, it is determinate and shows that fraction, where 0f is empty and 1f is complete. Colors, track and stroke cap are Material defaults — only style is applied. Dispatches no triggers and is not clickable. Drive a determinate indicator by pushing new progress values with UpdateTiles.